The game opens with you crash landing in an alien world. The atmosphere is dismal and dark and everything you encounter is foreign. You play as an AI controlled suit named ARID that houses a human soldier by the name of colonel Josephs. After the crash things are looking grim for Josephs and its ARID’s top priority to seek medical attention for him. Unfortunately unbeknownst to her they’ve crash landed in an android repair facility that’s all but abandoned except for the caretaker, security androids, and a mainframe. The facility is littered with robot parts, decommissioned droids, alien mushrooms, and acid-spewing slugs.
The majority of the game revolves around solving puzzles that range from obvious to obtuse so be aware if you’re not a fan of solving puzzles you might not enjoy The Fall. That’s not to say you’ll use your grey matter to solve puzzles from beginning to end though as I stated before there is the caretaker who isn’t keen on your arrival, especially when you start thinking outside the box to progress through the game and he’ll throw all his working security robots he has at you. When you encounter firefights you’ll need to be tactful since ARID’s shields are relatively low and take quite a while to recharge. None of these moments are notably difficult and only last a few minutes in length. Part of the fun is unlocking previously restricted abilities for your suit. From the start you can network with certain interfaces but that’s about it as everything else is restricted to you as it requires authorization from a living being. ARID can, however, override and enable these features if a situation arises that jeopardizes the life of Josephs. One such instance has you mess with a security door in order to enable your suit’s cloaking ability. Cloaking really comes in handy during future droid encounters, although it can easily feel like a crutch.
It’s worth noting the The Fall isn’t over and ends with a cliffhanger ending. It’s pretty solid and at an asking price of $9.99 I can’t find any reason not to recommend this, unless you’re not a fan of puzzle solving. With that said I do hope the next act has refined controls and tones down the puzzle difficulty.